HEROish - Feral Faction
One of the few levels I did the final lighting pass on, in addition to set dressing

One of the few levels I did the final lighting pass on, in addition to set dressing

Modular kit used to construct all of the Feral buildings throughout the game

Modular kit used to construct all of the Feral buildings throughout the game

Launch Trailer

For these areas I created all of the architectural assets, trees, some of the additional foliage, and also the key gameplay elements (towers, gem bases, and healing pools). This is a small sample of the levels I was responsible for doing the layout and set dressing pass on related to the Feral faction or Forest biome.
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Don Creger and I worked together as the Environment Artists on the project. I focused more on asset creation while he built our material library and created assets as well. We also took on roughly half of the levels each to do the layout and set dressing pass. Our Art Director Andy Meier played a huge role in the environment art, as well as overall feedback and direction, and also doing all of the final lighting throughout the game. This project was a huge team effort, but a special shout out to the amazing tech artists and concept artists at Sunblink. It was a true honor to work with the incredible team on this game.

https://www.artstation.com/dcreger